Det har ikke akkurat vært noen mangel på Lego-spill de siste årene, men konseptet er på ingen måte iferd med å dabbe av, mener Warner Bros-sjefen Olivier Wolff i en samtale med GI.biz. Han sier at det heller er stikk motsatt, og han mener at etterspørselen bare vokser.
- I think that it is a really interesting blend of IPs. At the core of it you've got LEGO and the sustained success of LEGO as a family franchise in so many parts of the world year after year. We've played with it as kids, as parents now, so there is that element behind it."
- But in parallel to that you've got the fact that LEGO has brought into toys great IPs, and therefore we can express it in games, and with the encounter of great IPs expressed in toys, you've got the magic of TT which has a unique sense of humour. Without the humour of TT there wouldn't be great LEGO games.
- What has been interesting is that we were always concerned about is there a ceiling to that? And the reality is that there's absolutely no fatigue at all and there is actually a demand for different experiences. And that humour element that I mentioned, and also the innovation. Now you've got Chima Online which is a fantastic experience - and that's really not competing at all with the console products but really bringing a different type of experience and reinforcing engagement with the franchise.
Det virker altså som om Lego-konseptet kommer til å fortsette en stund til. Neste spill ut er Lego Marvel Super Heroes som slippes neste måned.